Civilization
![](https://freight.cargo.site/t/original/i/e0cba827de08a4e8937e4bb107bd970579c3abfc7e42594928f4690526bd3f48/civi1.gif)
![](https://freight.cargo.site/t/original/i/3317fa3722237254f6beeadebf119ff0272353d17159681883aaaadf2956a2f1/civi3.gif)
![](https://freight.cargo.site/t/original/i/82d6dd9728486e13ff4c159d25c8efa9dc0d2afb0e294d564e02240501ea6492/civi2.gif)
![](https://freight.cargo.site/t/original/i/2124d8209976369e2eab2edfd65557781af172bb41fd2921cef862a8e7f07742/civi4.gif)
Motion / Animation
Civilization is an experimental animation extended from the following quote.
Once, civilizations emerge, they must develop.
To a certain extent, they must differentiate.
To a certain extent, they must clash.
To a certain extent, they must die out.
As simple as that.
![](https://freight.cargo.site/t/original/i/12234527c1f65516870163f79a30494b45e291e03ab2d29297adc74a5136a9ea/-2021-09-19-10.27.48.png)
![](https://freight.cargo.site/t/original/i/2bb521bf3ac06e7b4e7eb6e16eb4e5047999c4ab469208187aa8125f1fe71491/-2021-09-19-10.28.17.png)
![](https://freight.cargo.site/t/original/i/b44a306874fe5137ddda66dc251404f9ea1a2ff892337c33e6af45e4b82b8ce1/-2021-09-19-10.28.40.png)
![](https://freight.cargo.site/t/original/i/3ac2f94dccb26714c498ca308137503097e374b558bfb09d4ae4dd786ac30c78/-2021-09-19-10.28.07.png)
![](https://freight.cargo.site/t/original/i/eeaf2927a74b8bcf35a85cbd3abca8f1773d667049f34bb2e4cdd9d3d33f7e1a/-2021-09-19-10.28.27.png)
![](https://freight.cargo.site/t/original/i/ca70162af16d983701047bfdda3858c40f56f86b59a35156a3e778cee6e8b002/-2021-09-19-10.29.07.png)
![](https://freight.cargo.site/t/original/i/8d291121ef7cfcbf7ccb04badd8ae59947eaeafa21398ef5d240f4216d961cfb/storyboard-01.jpg)